initial commit
This commit is contained in:
commit
0aa3604161
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
vendored
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10
.vscode/extensions.json
vendored
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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14
platformio.ini
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14
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:nanoatmega328new]
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platform = atmelavr
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board = nanoatmega328new
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framework = arduino
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34
src/main.cpp
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34
src/main.cpp
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#include <Arduino.h>
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#define LED 13
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double f = 0.1;
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double t = 0.0;
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double Ts = 0.25;
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void senddata(double _t, double _f, double _A=1) {
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float _y;
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_y = _A * sin(2 * PI * _f * _t);
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Serial.print(_t);
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Serial.print(",");
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Serial.println(_y);
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}
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void setup() {
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Serial.begin(115200);
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}
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void loop() {
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senddata(t, f);
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delay(Ts * 1000);
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t = t + Ts;
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}
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97
src/readdata.py
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97
src/readdata.py
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import matplotlib.pyplot as plt
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import serial
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import glob
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import numpy as np
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print('Hello, World!')
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# Get Arduino Port
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arduinoports = glob.glob('/dev/*USB*')
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arduinoport = arduinoports[0]
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print(arduinoports)
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# Open Arduino Port
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arduino = serial.Serial(arduinoport, 115200)
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arduino.close()
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arduino.open()
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#initiate the data
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tdata = np.array([])
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ydata = np.array([])
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# create the plot
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plt.ion()
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fig = plt.figure(1)
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fig.clf()
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ax = fig.add_subplot(111)
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dataline, = ax.plot(tdata, ydata, 'o')
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ax.set_ylim([-1.5, 1.5])
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ax.set_xlim([0,20])
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# plt.show()
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#define the plot update function
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def plotupdate(_t, _y):
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ax.clear()
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# dataline.set_xdata(_t)
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#dataline.set_ydata(_y)
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ax.plot(ydata)
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#ax.relim()
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#ax.autoscale_view()
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fig.canvas.draw()
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fig.canvas.flush_events()
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plt.pause(0.05)
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while True:
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#read the raw data from the arduino
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rawdata = arduino.readline()
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#rawdata = arduino.read_until(b'\n')
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print(rawdata)
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splitdata = rawdata.decode().split(',')
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tdata = np.append(tdata, float(splitdata[0]))
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ydata = np.append(ydata, float(splitdata[1]))
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tdata = tdata[-100:]
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ydata = ydata[-100:]
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#plotupdate(tdata, ydata)
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#dataline.set_xdata(tdata[-1])
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#dataline.set_ydata(ydata[-1])
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ax.clear()
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ax.plot(tdata, ydata, 'o')
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ax.relim()
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#ax.autoscale_view()
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#ax.set_xlim([0, 100])
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fig.canvas.draw()
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fig.canvas.flush_events()
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plt.pause(0.05)
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11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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Block a user